Black Library
Dan Abnett’s Gaunt’s
Ghosts series changed the setting of Warhammer 40,000, both in and out of universe. The first installment, First and Only shares its setting with the Games Workshop wargame, in which an increasingly regressive galaxy is trapped in an endless war. The book was also the first one to be published under by Black Library, Games Workshop's publishing arm. First and Only established the current concept of 40K novels and arguably the direction of the entire property. Loosely modeled off of the Sharpe
series, Gaunt's Ghosts follows Commissar Ibram Gaunt and the Tanith First and
Only, the sole regiment of a destroyed planet. They belong to the Imperial Guard, the billions strong army of the
oppressive, galaxy spanning Imperium of Man. Along with dozens of other
regiments, they fight against the worshipers of the Chaos gods in the Sabbat Worlds
Crusade. Abnett is the only author to capture the scale of the 40K universe
while still focusing on well-developed individual characters, an approach he introduced to the setting with First and Only.
First and Only
also introduced a cast of compelling, likable characters, rare for licensed
fiction and especially a Warhammer 40K novel. Gaunt is convincing as a proud
leader, who's a little quick to anger. Abnett constructs a convincing character
through the flashbacks and warzones we see him in. The same goes for the Tanith
“ghosts” under his command, like Corbec, Bragg, and Larkin. Major Rawne,
formerly a wealthy man involved in criminal activities on his homeworld, serves
as an antagonistic force that isn’t outright villainous. The most complex one
is Dorden, the regiment’s sole medic. An elderly noncombatant, he’s lost the
most from the destruction of his homeworld. His constant attempts to save the
dwindling survivors of Tanith sells the tragedy of the regiment’s loss. The other
Ghosts with names and backstories only exist to be torn to pieces and create
further misery for the main cast. Those outside the regiment often face a similar fate, assuming they're even defined.
Unfortunately the book’s antagonists are much less developed,
with a few exceptions. The Ghosts’ snobby rivals and commanding officers look
down on them out of pride or petty rivalry. The regiment gets put in harm’s way
constantly as a result. This is considerably less interesting then when the
Ghosts suffer for failing to reconcile their tactics with the Imperium's military dogma. It’s
more unique than arrogant, clueless commanders and more true to the setting.
Also involved is Inquisitor Heldane, a renegade member of the Imperium’s secret
police. He seeks compromise when battling nightmares,
as opposed to the Imperium’s costly absolutist approach. Ironically you can
write an inquisitor without a discernible motivation, as that’s consistent with
their characterization as callous puppet masters willing to sacrifice others
for their unknown agendas. Heldane is far removed from the events of First and Only,
particularly during the otherwise strong climax. He could be written out of the book with little consequence. While it's leagues ahead of most licensed fiction, nearly every character in First and Only fits a specific archetype a little too well, though some more than
others.
First and Only is
not great literature by any metric but it stands above most of its genre. Outside of
the occasional cliché or tired phrase, Abnett paints vivid images of hellish
battlefields and largely pleasant worlds. He also gives them distinguishing features and practices outside of their physical differences. He manages to juggle constant changes
in location and perspective and uses them to convey the vastness of the setting
without losing sight of the story. 40K’s more iconic elements are mixed with
some of the most esoteric ones, giving the story an identity while staying in
line with the rest of the universe. The book even manages to have real themes
about loyalty, as Gaunt manages to trust others, even after being betrayed so many times. First and Only is
still licensed fiction but it manages to stand at the top of that genre, not only due to its strong writing but by
marrying its own narrative with that of the larger setting.
Back in the second millennium, First and Only set the standard for Black Library. Today, most of its
output is repetitive, featuring nearly indistinguishable power armored
space marines fighting in equally monotonous conflicts. But Abnett’s work with Gaunt’s Ghosts proved there was a market
for the more unique, meaningful stories that defined early Warhammer fiction. It also laid out a blueprint for presenting
sympathetic characters while still staying true to the scale and horror of Warhammer 40K. It showed that with the
right work, Warhammer 40K’s restrictive setting could handle a traditional
action narrative without rejecting its identity. Future Black Library books
would rarely meet the standards set by First
and Only. But it at least provided them something to strive towards.